Space Cowboys | Jaipur 2nd Edition | Board Game | Ages 10+ | 2 Players | 30 Minute Playing time

£9.9
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Space Cowboys | Jaipur 2nd Edition | Board Game | Ages 10+ | 2 Players | 30 Minute Playing time

Space Cowboys | Jaipur 2nd Edition | Board Game | Ages 10+ | 2 Players | 30 Minute Playing time

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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There’s a surprising number of strategies in Jaipur, and you’ll find yourself trying out new approaches as you gain experience – while also learning to respond to an opponent’s style. It’s fast-paced and portable too, which makes it the ideal lunch break or filler game, outside of large groups. There’s limited options each turn, so you’ll never spend much time umming and ahhing over a move and you can easily get in a best-of-three game within half an hour. If you have lots of camels and your opponent has none, you are in control of the game. More often than not, the person who wins the camel token wins the round. After the type of good the player wants to sell, they also choose as many cards of that type and play them face up on the discard pile. Sort and organize the tokens by type and value. Spread the tokens in such a way that the values can be seen by both players. Make sure the tokens range from least valuable to most.

Jaipur - Asmodee Digital Jaipur - Asmodee Digital

If a player wants to sell cards they choose which type of good that they would like to sell. The player can only sell goods of one type each turn. To begin the selling process the player chooses how many cards of the chosen good they would like to sell. The player can sell as many cards of a good that they want, but they must sell at least two cards if they are selling diamonds, gold or silver. The chosen goods cards are added to the discard pile. The player will then take the corresponding number of tokens of the color of cards they sold. They will take the highest valued tokens remaining. If there are not enough tokens for the number of cards that a player has sold, the player loses out on the extra tokens they are owed. Each player turns over their collected tokens to add up how many rupees they earned. The player with the most rupees earns a Seal of Excellence. If players are tied, whoever has the most bonus tiles wins the round. If there is still a tie, the player with the most goods tokens wins the round and earns the Seal. How you acquire cards and manipulate the market plays a large role in how well you will do in the game. Obviously you want to collect valuable goods cards as well as create large sets in your hand. Sometimes it is just as important to deny your opponent good options. Each time you take cards you are potentially making a move that will help your opponent. When you take a single card or all of the camel cards you are putting new cards into the market for the other player to take. Even swapping cards could help your opponent as you could put out cards they need for one of their sets. Whenever you make a move you need to consider how it is going to benefit your opponent. Sometimes it might make sense to make a move that might not help you very much if you can hurt your opponent in the process. For example you could fill the entire market with camel cards. This then forces the other player to either sell cards or take all of the camel cards. If they take the camel cards you will get a whole new market of cards to choose from which you can take the best cards from before the other player even gets a chance at them. This is a really interesting mechanic as it is sometimes better to play defensively than offensively. A round instantly ends if three types of goods token are no longer available, or once the draw pile has run out.The players will look through their cards. Any camel cards that they are dealt are laid out on the table in front of them face up. Whoever had the most rupees at the end of the round wins. Best of three rounds wins the game. Set-Up Jaipur 2nd Edition is a tight, fast, and clever game with lots of great decision-making. You will find yourself battling the same person over and over to settle once and for all who really is worth the most camels! At the end of the round, the player with the most camels in their herd receives the camel token, worth five rupees.

Jaipur Card Game Review and Rules - Geeky Hobbies Jaipur Card Game Review and Rules - Geeky Hobbies

Sort the goods tokens by their type. Lay the tokens out on the table so they can all be seen with the highest valued tokens on top of the lower valued tokens. Nominees - International Gamers Awards". Internationalgamersawards.net . Retrieved 3 November 2019.Cards will either represent camels or one of six goods. From a central market of five cards, you will be taking either any one card, all the camels, or exchanging any number of cards. When you sell, you will take matching tokens for each good that you sell. Good tokens start off more valuable and decrease in value as the game goes on. But on any one turn, you may only sell one type of good, and if it’s one of the most valuable, you must sell a minimum of two cards. Also, if you sell three or more cards, you will earn a bonus scoring token. Your aim is to secure the role of the Maharaja’s personal trader by becoming the richest merchant of them all. You do this by exchanging and selling diamonds, gold, silver, cloth, spice and leather at the market in exchange for rupees. The more cards you have of a commodity, the more rupees you’ll get.

Games - The New York Times The Best Two-Player Board Games - The New York Times

During a round, on your turn, you take new cards into your hand from the market or trade them in for goods you want to discard. You can also sell goods to make money. Selling higher value goods makes more money, as does selling sets of three or more. You can also collect camels. Camels have no value but can be used to trade for goods you want from the market. The player with the most camels at the end of a round gets five bonus rupees. Jaipur is a delightfully simple game to understand. However, before your first game, it may not be explicitly obvious the role that camels play. Or at least, how they can be used effectively. Jaipur does nothing to try to hide what type of game that it is. It is first and foremost a set collecting game. The objective of the game is to acquire cards of the same suit/color. Once you have acquired enough cards of the same color you can then sell them for tokens which will act as victory points at the end of the round. Anyone that has ever played a set collecting game before should already be quite familiar with these mechanics. The overall framework of the game may be similar to most set collecting games, but Jaipur has some interesting twists to how you acquire and sell cards. Jaipur is a really impressive and enjoyable two-player game that, taking probably under half an hour to play, you will find yourself pulling out over and over again.

All the types of goods are worth different amounts, from valuable diamonds to cheap leather, and more expensive goods are rarer. If you take a card from the market in the middle then you’re also taking a risk: that when its replacement gets drawn could be a high-value card for your opponent to grab. But the alternative is to sell, and it’s best to sell sets, but how can you collect a set without taking cards? Jaipur is like the Schrodinger’s Cat of games; you never know whether a round will be an easy win or more of a thinker, a high scorer or an epic battle for points, until you play. No strategy works the same twice as your opponent and you battle it out for large hauls or high-value items and of course, the camels. Jaipur is amazing at being a really simple entry point into the world of strategy-based games whilst still having many levels of depth that allow the game to be accessible to novices and pros alike. Give it a try and get yourself hooked. Outline Each turn, a player chooses between acquiring new goods from the market by using "tokens representing money", or selling goods in exchange for tokens. [1] Selling a larger batch of goods earns a bonus. [1] Reception [ edit ] The biggest decision is determining how big of sets that you want to sell. In theory you want to acquire five or more of the same set as you can then get more tokens as well as a more valuable bonus token. You also have to consider the available tokens though. The tokens are arranged where the most valuable for each type are the first tokens taken. Therefore the faster you sell goods of a type the higher the likelihood that you will get the most valuable tokens. There is a benefit to collecting more cards of a type, but you don’t want to take too much time or your opponent could slide in and take the most valuable tokens for that good. This makes the selling mechanic really interesting as you try to read the other player to figure out what they plan on doing. If you take cards, you have to choose between taking all the camels, taking 1 card from the market or swapping 2 to 5 cards between the market and your cards. If you sell cards, you get to sell only one type of good per turn, and you get as many chips from that good as you sold cards. The chips’ values decrease as the game progresses, but you get increasingly high rewards for selling sets of 3, 4, or 5 cards of the same good at a time, so it’s all about waiting just the right amount of time to make your trade.

JAIPUR Game Rules - How To Play JAIPUR

This is one of the most enjoyable two-player games you’re likely to find, especially for the price and complexity. Conclusion: Verdict? Jaipur has continued to be a popular game with recommendations into 2020 [4] [5] as well as being part of the Mind Sports Olympiad 2020 competition. [6] Honors [ edit ]Jaipur is played over a number of rounds. In Jaipur the players will take turns performing one action before play passes to the other player. On your turn you can take one of two actions. As I suggested at the beginning though, it’s not in the least bit cutthroat. You never take an action to directly screw over another player – as you can’t interact directly with them. A good Jaipur move is more like cornering an opponent’s piece in chess than when someone lands on your hotel in Monopoly. There’s no feel-bad moment, so it could be a good kids board game, especially given how easy it is to learn. Learning the right time to take, sell and swap is key to doing well. It can, however, lead to cagey passages of play where players are selling single cards, or keep swapping to stop revealing a new card for their opponent, which can frustrate. But this is a) a minor issue when a game only takes about 10 minutes, and b) not the way everyone will choose to play anyway. The rules say you’re supposed to play best of three but if you’re really pushed for time a one-off is still lots of fun. When exchanging between one and two cards, you just get the corresponding number of tokens. However, if you’re selling three or more of the same cards, you will also acquire a bonus token.



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